Been creating some more complex shapes this week, using templates as a guideline. The two objects I have created with this technique are a human hand and a trout (a fish).
I probably be using this technique again shortly, hopefully to create the MGREX and SSTArachnid models
Thursday, 3 November 2011
Design Sheets- MetalGearREX and StarShipTroopersArachnid
My main project for Ken this year is to create two detailed models of two objects, one organic and the other inorganic. I have chosen Metal Gear Rex from Metal Gear Solid and one of the Arachnid bugs from Starship Troopers. The two images blow are Designs Sheets that I created to help me model them:-
Expect the actual models for these two some time in the future.
Expect the actual models for these two some time in the future.
3D- Fork and Screwdriver
Been a while since I last posted on this. Might as well get a few posts out of the way. The first one contains some 3D work that I made using splines and lofting. Using these techniques I was able to create a fork and a screwdriver
There was also supposed to be a knife among these as well, but sadly that particular model didn't go as smoothly as these two did and the result was not so much a knife but rather some kind of weird spike on a handle. Hence why it wasn't included
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