Sunday, 29 January 2012

3D- Using Edge Loops to Model Faces

For the last couple of weeks, Ken's been teaching us about Edge Loops, Topography and how to use them to model human faces.
Part of his lessons involved learning how to distribute polygons using in Edge Loops, as can be seen with the following images (Please note, the first two were early drafts, hence their lack of completion)



Next, we tried using edge loops to model a face ourselves, using a design template as a reference. You can see my efforts below (please excuse how screwed up the face looks. That's how it looked on the template...)

Expect more next week!

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